Tuesday 15 April 2014

Pana Boards, Interactive Projectors, Touch Boards - Enabling a Conducive Learning Environment!

Whether you call it a technological advancement or the yearning of being the first one in a world as competitive as ours, there has been a drastic increase in the number of schools that have begun using technological aids for advanced teaching in classrooms and have become Smart Campus.

To encourage participation and involve students in the classroom learning process, blackboards and textbooks are now slowly being sidelined by projectors and screens that can explain almost anything through short films, power point presentations and various audio lessons. Let’s take a look at the Top 3 gadgets that enable a conducive learning environment for kids:

Pana Boards: One of the few products that have helped to create a multi person learning environment in schools is through the use of Pana boards. They have been built extensively to match the standards of typicalwhite boards and provide you digital media to engage students in the learning process. Furthermore, a recent survey based in UK and US alleged that “learning process was much simpler through the use of interactive whiteboards and the schools witnessed maximum student attendees”. A Pana board alsoincorporates features such as recording any lecture that eliminates the use of notes so that one can focus more on the discussions and the concepts taught in classrooms.

Interactive Projectors
: Schools also prefer interactive projectors that aid the learning process. It consists of a built in colored tool that highlights all the important contents of the lesson. This helps guide thestudents on which all concepts to focus the most. The interactive projectors automatically detect the point of fingers as well as pen.

Smart Touch Boards:One can also find schools using touch boards that provide excellent boardroom solutions. A simpletouch can help streamline the learning process by intuitive PC connection. Also features like touch gesture makes teaching more collaborative and engaging.

The use of these Smart Campus gadgets improve student performance and encourage more classroom participation by turning the most complex lessons to simplified ones. In a Smart Campus, students truly learn through experiencing the concepts taught in the classroom. Digital classrooms create a learning environment which correlates academics to real life situations and not just texts, henceforth encouraging students’ participation and learning in the most natural way!